Senior Guard
750 Cash or 80 Robux
120 Health; Raging Bull secondary.
Separate what one successful run paid from what the game will always pay. Use current session results for planning, then compare them with the readable class prices.
The analyzed run shows daily completion rewards rising from 135 Cash on Day 1 to 315 Cash on Day 7, plus 1,300 Cash at the successful ending. One completed Fish arrest shows 10 Cash. Record your own current result before estimating how many shifts an upgrade will take.
Balances include whatever the account already held or earned between edited clips, so use the change column for the cleanest event snapshot.
| Event | Observed change | Balance shown afterward |
|---|---|---|
| Day 1 completion | +135 Cash | 180 Cash |
| Day 2 completion | +165 Cash | 420 Cash |
| Day 3 completion | +195 Cash | 700 Cash |
| Day 4 completion | +225 Cash | 1,010 Cash |
| Day 5 completion | +255 Cash | 1,360 Cash |
| Day 6 completion | +285 Cash | 1,750 Cash |
| Day 7 completion | +315 Cash | 2,160 Cash |
| Fish shoplifter arrest on Day 6 | +10 Cash | 1,465 Cash |
| Successful ending | +1,300 Cash | 3,460 Cash |
Guard's price was not shown. These three paid cards display both a Cash route and a Robux route.
750 Cash or 80 Robux
120 Health; Raging Bull secondary.
25,000 Cash or 1,600 Robux
235 Health; .44 Magnum secondary.
35,000 Cash or 2,800 Robux
250 Health; .500 Magnum secondary.
Senior Guard is the lowest readable paid class at 750 Cash or 80 Robux. The recording does not compare enough performance to call it the best value.
Write down the Cash balance before a comparable run.
Use a day or full run you can repeat, not two different progression points.
Ending balance minus starting balance gives your observed net change.
Enter the result in the Shift Planner; a partial final shift still requires another run.
Improve the scan routine first. A paid item cannot correct comparing the wrong receipt and basket.
Shorten the route from the exit decision to handcuffs and JAIL before adding equipment.
The failed run includes customer mistakes, an escape, and product loss. Identify the actual cause before buying Health or a weapon.
Use a recent net Cash result and compare the target with the planner. The 2X CASH offer was visible, but its effect was not tested.
One analyzed successful run showed 135 Cash on Day 1, then 165, 195, 225, 255, 285, and 315 through Day 7. Treat these as recorded outcomes because the videos do not test the reward formula across accounts or updates.
The complete Fish arrest showed a 10 Cash increase after JAIL. Other arrests were not isolated well enough to establish a universal rate.
Senior Guard is the first fully readable paid class card at 750 Cash or 80 Robux. The footage confirms the option, but does not prove that it is the best first purchase.
The videos show a 99 Robux 2X CASH offer but do not run a controlled test. Eligible events, permanence, and stacking with VIP remain unconfirmed.
Return to the full guide index after planning your next progression step.
See the readable Health, weapon, and currency fields.
Check recorded offer prices and untested effects before spending Robux.
Match the purchase category to the failure you need to fix.