Guard
Readable profile in the table above
The analyzed class menu shows ten class names. Four cards stay readable long enough to verify a price, Health value, and secondary weapon; the other six are listed without invented stats.
Guard shows 100 Health and a Glock 19 secondary. Senior Guard shows 750 Cash or 80 Robux, 120 Health, and a Raging Bull. At the high end of the recorded menu, Rambo shows 25,000 Cash or 1,600 Robux with 235 Health, while Nuclear Guard shows 35,000 Cash or 2,800 Robux with 250 Health. Primary weapons were not readable on these cards.
Prices and stats below are snapshots from the analyzed class-menu recording. Recheck the live card before spending Cash or Robux.
| Class | Recorded price | Health | Secondary weapon | Purchase / equip note |
|---|---|---|---|---|
| Guard | Not shown in the analyzed card | 100 Health | Glock 19 | The class card was already marked Equipped |
| Senior Guard | 750 Cash or 80 Robux | 120 Health | Raging Bull | Cash and Robux buttons were both visible on the class card |
| Rambo | 25,000 Cash or 1,600 Robux | 235 Health | .44 Magnum | Cash and Robux buttons were both visible on the class card |
| Nuclear Guard | 35,000 Cash or 2,800 Robux | 250 Health | .500 Magnum | A 2,800 Robux purchase completed and the card later showed Equipped |
The six names without a complete readable card stay separate so a visible name is not mistaken for verified price or stat data.
Readable profile in the table above
Readable profile in the table above
Name readable; full card not verified
Name readable; full card not verified
Name readable; full card not verified
Name readable; full card not verified
Name readable; full card not verified
Name readable; full card not verified
Readable profile in the table above
Readable profile in the table above
Each readable paid card offers a Cash button and a Robux button.
Senior Guard, Rambo, and Nuclear Guard each display separate Cash and Robux amounts.
After the Nuclear Guard Robux purchase, its card later shows Equipped. The exact auto-equip transition is not visible.
The readable labels identify secondary weapons only. This page does not fill the primary column from character artwork or assumptions.
The two videos do not run controlled class-versus-class tests. A higher displayed Health value does not prove better value, damage, or survival for every shift.
Classes solve only one part of the run. Use the guide hub when the blocking issue is receipts, arrests, or later-day combat.
Ten names were readable: Guard, Senior Guard, Head of Security, SWAT, SWAT Elite, Gangster / Thief, Army, Special Forces, Rambo, and Nuclear Guard.
Senior Guard was shown at 750 Cash or 80 Robux, with 120 Health and a Raging Bull secondary weapon. The footage does not prove that it is the best first upgrade.
Nuclear Guard had the highest readable price in the footage: 35,000 Cash or 2,800 Robux. That describes the analyzed menu, not a promise about the current live price.
A Nuclear Guard purchase completed and the card later showed Equipped. The recording does not preserve enough of the transition to confirm that every class auto-equips after purchase.